Is there an wasy way to program in Tikz something like the one in the image?Drawing hexagonsIs there something like providetikzstyle similar to providecommand?Increase the thickness of node border in TikZHow to define the default vertical distance between nodes?To wrap the external lines so that it can touch the perimeterHow to draw points in TikZ?TikZ: Drawing an arc from an intersection to an intersectionRelative transparency in TikZ?Line up nested tikz enviroments or how to get rid of themMarking a point on parabola (like ellipse)Is there an efficient way to edit the following UML

Can one define wavefronts for waves travelling on a stretched string?

Can a Gentile theist be saved?

Hostile work environment after whistle-blowing on coworker and our boss. What do I do?

node command while defining a coordinate in TikZ

When is separating the total wavefunction into a space part and a spin part possible?

Left multiplication is homeomorphism of topological groups

How to prevent YouTube from showing already watched videos?

Can a Bard use an arcane focus?

Could solar power be utilized and substitute coal in the 19th century?

How can I raise concerns with a new DM about XP splitting?

How will losing mobility of one hand affect my career as a programmer?

How do ultrasonic sensors differentiate between transmitted and received signals?

Is there a word to describe the feeling of being transfixed out of horror?

Why does this part of the Space Shuttle launch pad seem to be floating in air?

Is there any significance to the Valyrian Stone vault door of Qarth?

Why are on-board computers allowed to change controls without notifying the pilots?

The most efficient algorithm to find all possible integer pairs which sum to a given integer

How did Monica know how to operate Carol's "designer"?

Female=gender counterpart?

Giant Toughroad SLR 2 for 200 miles in two days, will it make it?

Superhero words!

Is there a problem with hiding "forgot password" until it's needed?

How to interpret the phrase "t’en a fait voir à toi"?

Blender - show edges angles “direction”



Is there an wasy way to program in Tikz something like the one in the image?


Drawing hexagonsIs there something like providetikzstyle similar to providecommand?Increase the thickness of node border in TikZHow to define the default vertical distance between nodes?To wrap the external lines so that it can touch the perimeterHow to draw points in TikZ?TikZ: Drawing an arc from an intersection to an intersectionRelative transparency in TikZ?Line up nested tikz enviroments or how to get rid of themMarking a point on parabola (like ellipse)Is there an efficient way to edit the following UML













3















enter image description here



I am able of doing the hexagons and the rectangle, as well as all the nodes and so on. My problem is if there is an easy way to draw the blue arrows of the image, knowing that I have given to tikzpicture the coordinate of each hexagon.



beginscope[xshift=-1.5cm,yshift=7.83cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$3$;
endscope
beginscope[xshift=-1.5cm,yshift=6.09cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$4$;
coordinate (1c) at (280:0.7cm);
endscope


Above there is an example of how I programmed two adjacent hexagons. I programmed one and then I shifted the reference frame to have the second one below. With "coordinate" I save a point so that in the end I can draw the red rectangle. Based on this way of programming, How can I add the blue arrows? There should be a way to put the arrows parallel to the line joining the two nodes, and then maybe with decorate I can add the number of >> that I need.
Any suggestion?
Thank you, I apologize if this is not the best way to draw this tiling but it is the most versatile for what I need to do, so I would like not to change it, but I am interested in how to add parallel lines joining (or pointing) to two nodes.










share|improve this question






















  • This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

    – Raven
    3 hours ago











  • Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

    – marmot
    2 hours ago















3















enter image description here



I am able of doing the hexagons and the rectangle, as well as all the nodes and so on. My problem is if there is an easy way to draw the blue arrows of the image, knowing that I have given to tikzpicture the coordinate of each hexagon.



beginscope[xshift=-1.5cm,yshift=7.83cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$3$;
endscope
beginscope[xshift=-1.5cm,yshift=6.09cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$4$;
coordinate (1c) at (280:0.7cm);
endscope


Above there is an example of how I programmed two adjacent hexagons. I programmed one and then I shifted the reference frame to have the second one below. With "coordinate" I save a point so that in the end I can draw the red rectangle. Based on this way of programming, How can I add the blue arrows? There should be a way to put the arrows parallel to the line joining the two nodes, and then maybe with decorate I can add the number of >> that I need.
Any suggestion?
Thank you, I apologize if this is not the best way to draw this tiling but it is the most versatile for what I need to do, so I would like not to change it, but I am interested in how to add parallel lines joining (or pointing) to two nodes.










share|improve this question






















  • This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

    – Raven
    3 hours ago











  • Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

    – marmot
    2 hours ago













3












3








3


0






enter image description here



I am able of doing the hexagons and the rectangle, as well as all the nodes and so on. My problem is if there is an easy way to draw the blue arrows of the image, knowing that I have given to tikzpicture the coordinate of each hexagon.



beginscope[xshift=-1.5cm,yshift=7.83cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$3$;
endscope
beginscope[xshift=-1.5cm,yshift=6.09cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$4$;
coordinate (1c) at (280:0.7cm);
endscope


Above there is an example of how I programmed two adjacent hexagons. I programmed one and then I shifted the reference frame to have the second one below. With "coordinate" I save a point so that in the end I can draw the red rectangle. Based on this way of programming, How can I add the blue arrows? There should be a way to put the arrows parallel to the line joining the two nodes, and then maybe with decorate I can add the number of >> that I need.
Any suggestion?
Thank you, I apologize if this is not the best way to draw this tiling but it is the most versatile for what I need to do, so I would like not to change it, but I am interested in how to add parallel lines joining (or pointing) to two nodes.










share|improve this question














enter image description here



I am able of doing the hexagons and the rectangle, as well as all the nodes and so on. My problem is if there is an easy way to draw the blue arrows of the image, knowing that I have given to tikzpicture the coordinate of each hexagon.



beginscope[xshift=-1.5cm,yshift=7.83cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$3$;
endscope
beginscope[xshift=-1.5cm,yshift=6.09cm]
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (A) at (0:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (B) at (60:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (C) at (120:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (D) at (180:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt,fill=black] (E) at (240:1cm) ;
node[draw,circle,inner sep=2.5pt,minimum size=2pt] (F) at (300:1cm) ;
draw[thick] (A)--(B);
draw[thick] (B)--(C);
draw[thick] (C)--(D);
draw[thick] (D)--(E);
draw[thick] (E)--(F);
draw[thick] (F)--(A);
node at (0:0cm) scriptsize$4$;
coordinate (1c) at (280:0.7cm);
endscope


Above there is an example of how I programmed two adjacent hexagons. I programmed one and then I shifted the reference frame to have the second one below. With "coordinate" I save a point so that in the end I can draw the red rectangle. Based on this way of programming, How can I add the blue arrows? There should be a way to put the arrows parallel to the line joining the two nodes, and then maybe with decorate I can add the number of >> that I need.
Any suggestion?
Thank you, I apologize if this is not the best way to draw this tiling but it is the most versatile for what I need to do, so I would like not to change it, but I am interested in how to add parallel lines joining (or pointing) to two nodes.







tikz-pgf diagrams tikz-styles tikz-arrows






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 3 hours ago









Alessandro MininnoAlessandro Mininno

634




634












  • This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

    – Raven
    3 hours ago











  • Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

    – marmot
    2 hours ago

















  • This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

    – Raven
    3 hours ago











  • Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

    – marmot
    2 hours ago
















This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

– Raven
3 hours ago





This looks like the perfect use case for a loop here. But in order to do something like this I'd need to know what the numbers in the hexagon mean and how they are obtained

– Raven
3 hours ago













Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

– marmot
2 hours ago





Sure, there are many posts that draw a hexagonal lattice, like e.g. tex.stackexchange.com/a/6025/121799. I recommend you do a google picture search for site:tex.stackexchange.com hexagonal lattice tikz and look at promising posts. If there is something that you need to add, you have an arguably simpler starting point for your question.

– marmot
2 hours ago










2 Answers
2






active

oldest

votes


















4














It is not too difficult to draw such a thing in loops. pics may further help to avoid repetition. I did not understand your numbering scheme so you will have to modify evaluate=Y as Z using int(mod(33-Y-X,5)+1) to match your prescription.



documentclass[tikz,border=3.14mm]standalone
usetikzlibraryshapes.geometric,calc
newcounterhexi
begindocument
begintikzpicture[pics/hexi/.style=code=stepcounterhexi
node[draw,regular polygon,regular polygon sides=6,minimum width=2cm]
(hexi-numbervaluehexi) #1;
foreach Corner in 1,...,6
ifoddCorner
draw[fill=black] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
else
draw[fill=white] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
fi
,bullet/.style=circle,fill,inner sep=0.5pt]
%
clip (0,1) rectangle (9.8,6.5);
% draw the hexagons
path foreach X in 1,...,6
foreach Y [evaluate=Y as Z using int(mod(33-Y-X,5)+1)] in 1,...,4 ifoddX
(X*(1+cos(60)),Y*(2*sin(60)))
else
(X*(1+cos(60)),Y*(2*sin(60))-sin(60))
fi pichexi=Z;
% draw the blue arrows
foreach X in 7,9,10,11,14
foreach Y [remember=Y as LastY (initially 6)]in 1,...,6
draw[blue,-latex,shorten >=2pt,shorten <=2pt]
($(hexi-X.corner LastY)!0.1!(hexi-X.center)$)
-- ($(hexi-X.corner Y)!0.1!(hexi-X.center)$);
% draw the red contour
draw[red] ([yshift=-0.3cm]hexi-3.center) node[bullet]
-- ([yshift=-0.3cm]hexi-6.center) node[bullet]
-- ([yshift=-0.3cm]hexi-18.center) node[bullet]
-- ([yshift=-0.3cm]hexi-16.center) node[bullet] -- cycle;
endtikzpicture
enddocument


enter image description here






share|improve this answer























  • You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

    – Steven B. Segletes
    1 hour ago












  • @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

    – marmot
    1 hour ago


















1














Your code is far from optimal, so I'll not reproduce it here. I only show you how to add the blue arrow next to an edge, as you asked, by creating a style with arrows.



EDIT: I added also a closepath code to with arrows style in a way to be able to use it with regular polygon nodes (shown already in the @marmot's answer).



documentclass[tikz,border=7pt]standalone
usetikzlibrarydecorations.pathreplacing,calc,shapes.geometric
tikzstylewith arrows=[
postaction=red,decorate,
decoration=show path construction,
lineto code=
draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);
,
closepath code=
draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);



]
begindocument
begintikzpicture
draw[with arrows] (0,0) -- (1,1) node[scale=2]. -- (2,0);
node[regular polygon,regular polygon sides=6,minimum width=2cm,draw,with arrows] at (3,1) 1;
endtikzpicture
enddocument



enter image description here






share|improve this answer
























    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "85"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f481397%2fis-there-an-wasy-way-to-program-in-tikz-something-like-the-one-in-the-image%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    4














    It is not too difficult to draw such a thing in loops. pics may further help to avoid repetition. I did not understand your numbering scheme so you will have to modify evaluate=Y as Z using int(mod(33-Y-X,5)+1) to match your prescription.



    documentclass[tikz,border=3.14mm]standalone
    usetikzlibraryshapes.geometric,calc
    newcounterhexi
    begindocument
    begintikzpicture[pics/hexi/.style=code=stepcounterhexi
    node[draw,regular polygon,regular polygon sides=6,minimum width=2cm]
    (hexi-numbervaluehexi) #1;
    foreach Corner in 1,...,6
    ifoddCorner
    draw[fill=black] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    else
    draw[fill=white] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    fi
    ,bullet/.style=circle,fill,inner sep=0.5pt]
    %
    clip (0,1) rectangle (9.8,6.5);
    % draw the hexagons
    path foreach X in 1,...,6
    foreach Y [evaluate=Y as Z using int(mod(33-Y-X,5)+1)] in 1,...,4 ifoddX
    (X*(1+cos(60)),Y*(2*sin(60)))
    else
    (X*(1+cos(60)),Y*(2*sin(60))-sin(60))
    fi pichexi=Z;
    % draw the blue arrows
    foreach X in 7,9,10,11,14
    foreach Y [remember=Y as LastY (initially 6)]in 1,...,6
    draw[blue,-latex,shorten >=2pt,shorten <=2pt]
    ($(hexi-X.corner LastY)!0.1!(hexi-X.center)$)
    -- ($(hexi-X.corner Y)!0.1!(hexi-X.center)$);
    % draw the red contour
    draw[red] ([yshift=-0.3cm]hexi-3.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-6.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-18.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-16.center) node[bullet] -- cycle;
    endtikzpicture
    enddocument


    enter image description here






    share|improve this answer























    • You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

      – Steven B. Segletes
      1 hour ago












    • @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

      – marmot
      1 hour ago















    4














    It is not too difficult to draw such a thing in loops. pics may further help to avoid repetition. I did not understand your numbering scheme so you will have to modify evaluate=Y as Z using int(mod(33-Y-X,5)+1) to match your prescription.



    documentclass[tikz,border=3.14mm]standalone
    usetikzlibraryshapes.geometric,calc
    newcounterhexi
    begindocument
    begintikzpicture[pics/hexi/.style=code=stepcounterhexi
    node[draw,regular polygon,regular polygon sides=6,minimum width=2cm]
    (hexi-numbervaluehexi) #1;
    foreach Corner in 1,...,6
    ifoddCorner
    draw[fill=black] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    else
    draw[fill=white] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    fi
    ,bullet/.style=circle,fill,inner sep=0.5pt]
    %
    clip (0,1) rectangle (9.8,6.5);
    % draw the hexagons
    path foreach X in 1,...,6
    foreach Y [evaluate=Y as Z using int(mod(33-Y-X,5)+1)] in 1,...,4 ifoddX
    (X*(1+cos(60)),Y*(2*sin(60)))
    else
    (X*(1+cos(60)),Y*(2*sin(60))-sin(60))
    fi pichexi=Z;
    % draw the blue arrows
    foreach X in 7,9,10,11,14
    foreach Y [remember=Y as LastY (initially 6)]in 1,...,6
    draw[blue,-latex,shorten >=2pt,shorten <=2pt]
    ($(hexi-X.corner LastY)!0.1!(hexi-X.center)$)
    -- ($(hexi-X.corner Y)!0.1!(hexi-X.center)$);
    % draw the red contour
    draw[red] ([yshift=-0.3cm]hexi-3.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-6.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-18.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-16.center) node[bullet] -- cycle;
    endtikzpicture
    enddocument


    enter image description here






    share|improve this answer























    • You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

      – Steven B. Segletes
      1 hour ago












    • @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

      – marmot
      1 hour ago













    4












    4








    4







    It is not too difficult to draw such a thing in loops. pics may further help to avoid repetition. I did not understand your numbering scheme so you will have to modify evaluate=Y as Z using int(mod(33-Y-X,5)+1) to match your prescription.



    documentclass[tikz,border=3.14mm]standalone
    usetikzlibraryshapes.geometric,calc
    newcounterhexi
    begindocument
    begintikzpicture[pics/hexi/.style=code=stepcounterhexi
    node[draw,regular polygon,regular polygon sides=6,minimum width=2cm]
    (hexi-numbervaluehexi) #1;
    foreach Corner in 1,...,6
    ifoddCorner
    draw[fill=black] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    else
    draw[fill=white] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    fi
    ,bullet/.style=circle,fill,inner sep=0.5pt]
    %
    clip (0,1) rectangle (9.8,6.5);
    % draw the hexagons
    path foreach X in 1,...,6
    foreach Y [evaluate=Y as Z using int(mod(33-Y-X,5)+1)] in 1,...,4 ifoddX
    (X*(1+cos(60)),Y*(2*sin(60)))
    else
    (X*(1+cos(60)),Y*(2*sin(60))-sin(60))
    fi pichexi=Z;
    % draw the blue arrows
    foreach X in 7,9,10,11,14
    foreach Y [remember=Y as LastY (initially 6)]in 1,...,6
    draw[blue,-latex,shorten >=2pt,shorten <=2pt]
    ($(hexi-X.corner LastY)!0.1!(hexi-X.center)$)
    -- ($(hexi-X.corner Y)!0.1!(hexi-X.center)$);
    % draw the red contour
    draw[red] ([yshift=-0.3cm]hexi-3.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-6.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-18.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-16.center) node[bullet] -- cycle;
    endtikzpicture
    enddocument


    enter image description here






    share|improve this answer













    It is not too difficult to draw such a thing in loops. pics may further help to avoid repetition. I did not understand your numbering scheme so you will have to modify evaluate=Y as Z using int(mod(33-Y-X,5)+1) to match your prescription.



    documentclass[tikz,border=3.14mm]standalone
    usetikzlibraryshapes.geometric,calc
    newcounterhexi
    begindocument
    begintikzpicture[pics/hexi/.style=code=stepcounterhexi
    node[draw,regular polygon,regular polygon sides=6,minimum width=2cm]
    (hexi-numbervaluehexi) #1;
    foreach Corner in 1,...,6
    ifoddCorner
    draw[fill=black] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    else
    draw[fill=white] (hexi-numbervaluehexi.corner Corner) circle[radius=1.5pt];
    fi
    ,bullet/.style=circle,fill,inner sep=0.5pt]
    %
    clip (0,1) rectangle (9.8,6.5);
    % draw the hexagons
    path foreach X in 1,...,6
    foreach Y [evaluate=Y as Z using int(mod(33-Y-X,5)+1)] in 1,...,4 ifoddX
    (X*(1+cos(60)),Y*(2*sin(60)))
    else
    (X*(1+cos(60)),Y*(2*sin(60))-sin(60))
    fi pichexi=Z;
    % draw the blue arrows
    foreach X in 7,9,10,11,14
    foreach Y [remember=Y as LastY (initially 6)]in 1,...,6
    draw[blue,-latex,shorten >=2pt,shorten <=2pt]
    ($(hexi-X.corner LastY)!0.1!(hexi-X.center)$)
    -- ($(hexi-X.corner Y)!0.1!(hexi-X.center)$);
    % draw the red contour
    draw[red] ([yshift=-0.3cm]hexi-3.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-6.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-18.center) node[bullet]
    -- ([yshift=-0.3cm]hexi-16.center) node[bullet] -- cycle;
    endtikzpicture
    enddocument


    enter image description here







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 2 hours ago









    marmotmarmot

    111k5140264




    111k5140264












    • You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

      – Steven B. Segletes
      1 hour ago












    • @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

      – marmot
      1 hour ago

















    • You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

      – Steven B. Segletes
      1 hour ago












    • @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

      – marmot
      1 hour ago
















    You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

    – Steven B. Segletes
    1 hour ago






    You are as good with tikz as wipet is with pdf specials! And that is saying a lot.

    – Steven B. Segletes
    1 hour ago














    @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

    – marmot
    1 hour ago





    @StevenB.Segletes Thanks a lot but I beg to disagree. I am not at all good at TikZ but most of the good users like Jake, percusse and cfr seem to be on vacation, or, as in Henri Menke's case not interested in such questions.

    – marmot
    1 hour ago











    1














    Your code is far from optimal, so I'll not reproduce it here. I only show you how to add the blue arrow next to an edge, as you asked, by creating a style with arrows.



    EDIT: I added also a closepath code to with arrows style in a way to be able to use it with regular polygon nodes (shown already in the @marmot's answer).



    documentclass[tikz,border=7pt]standalone
    usetikzlibrarydecorations.pathreplacing,calc,shapes.geometric
    tikzstylewith arrows=[
    postaction=red,decorate,
    decoration=show path construction,
    lineto code=
    draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);
    ,
    closepath code=
    draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);



    ]
    begindocument
    begintikzpicture
    draw[with arrows] (0,0) -- (1,1) node[scale=2]. -- (2,0);
    node[regular polygon,regular polygon sides=6,minimum width=2cm,draw,with arrows] at (3,1) 1;
    endtikzpicture
    enddocument



    enter image description here






    share|improve this answer





























      1














      Your code is far from optimal, so I'll not reproduce it here. I only show you how to add the blue arrow next to an edge, as you asked, by creating a style with arrows.



      EDIT: I added also a closepath code to with arrows style in a way to be able to use it with regular polygon nodes (shown already in the @marmot's answer).



      documentclass[tikz,border=7pt]standalone
      usetikzlibrarydecorations.pathreplacing,calc,shapes.geometric
      tikzstylewith arrows=[
      postaction=red,decorate,
      decoration=show path construction,
      lineto code=
      draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);
      ,
      closepath code=
      draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);



      ]
      begindocument
      begintikzpicture
      draw[with arrows] (0,0) -- (1,1) node[scale=2]. -- (2,0);
      node[regular polygon,regular polygon sides=6,minimum width=2cm,draw,with arrows] at (3,1) 1;
      endtikzpicture
      enddocument



      enter image description here






      share|improve this answer



























        1












        1








        1







        Your code is far from optimal, so I'll not reproduce it here. I only show you how to add the blue arrow next to an edge, as you asked, by creating a style with arrows.



        EDIT: I added also a closepath code to with arrows style in a way to be able to use it with regular polygon nodes (shown already in the @marmot's answer).



        documentclass[tikz,border=7pt]standalone
        usetikzlibrarydecorations.pathreplacing,calc,shapes.geometric
        tikzstylewith arrows=[
        postaction=red,decorate,
        decoration=show path construction,
        lineto code=
        draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);
        ,
        closepath code=
        draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);



        ]
        begindocument
        begintikzpicture
        draw[with arrows] (0,0) -- (1,1) node[scale=2]. -- (2,0);
        node[regular polygon,regular polygon sides=6,minimum width=2cm,draw,with arrows] at (3,1) 1;
        endtikzpicture
        enddocument



        enter image description here






        share|improve this answer















        Your code is far from optimal, so I'll not reproduce it here. I only show you how to add the blue arrow next to an edge, as you asked, by creating a style with arrows.



        EDIT: I added also a closepath code to with arrows style in a way to be able to use it with regular polygon nodes (shown already in the @marmot's answer).



        documentclass[tikz,border=7pt]standalone
        usetikzlibrarydecorations.pathreplacing,calc,shapes.geometric
        tikzstylewith arrows=[
        postaction=red,decorate,
        decoration=show path construction,
        lineto code=
        draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);
        ,
        closepath code=
        draw [blue,-latex] ($(tikzinputsegmentfirst)!1mm!45:(tikzinputsegmentlast)$) -- ($(tikzinputsegmentlast)!1mm!-45:(tikzinputsegmentfirst)$);



        ]
        begindocument
        begintikzpicture
        draw[with arrows] (0,0) -- (1,1) node[scale=2]. -- (2,0);
        node[regular polygon,regular polygon sides=6,minimum width=2cm,draw,with arrows] at (3,1) 1;
        endtikzpicture
        enddocument



        enter image description here







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 5 mins ago

























        answered 1 hour ago









        KpymKpym

        17k24089




        17k24089



























            draft saved

            draft discarded
















































            Thanks for contributing an answer to TeX - LaTeX Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f481397%2fis-there-an-wasy-way-to-program-in-tikz-something-like-the-one-in-the-image%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Best approach to update all entries in a list that is paginated?Best way to add items to a paginated listChoose Your Country: Best Usability approachUpdate list when a user is viewing the list without annoying themWhen would the best day to update your webpage be?What should happen when I add a Row to a paginated, sorted listShould I adopt infinite scrolling or classical pagination?How to show user that page objects automatically updateWhat is the best location to locate the comments section in a list pageBest way to combine filtering and selecting items in a listWhen one of two inputs must be updated to satisfy a consistency criteria, which should you update (if at all)?

            Тонконіг бульбистий Зміст Опис | Поширення | Екологія | Господарське значення | Примітки | Див. також | Література | Джерела | Посилання | Навігаційне меню1114601320038-241116202404kew-435458Poa bulbosaЭлектронный каталог сосудистых растений Азиатской России [Електронний каталог судинних рослин Азіатської Росії]Малышев Л. Л. Дикие родичи культурных растений. Poa bulbosa L. - Мятлик луковичный. [Малишев Л. Л. Дикі родичи культурних рослин. Poa bulbosa L. - Тонконіг бульбистий.]Мятлик (POA) Сем. Злаки (Мятликовые) [Тонконіг (POA) Род. Злаки (Тонконогові)]Poa bulbosa Linnaeus, Sp. Pl. 1: 70. 1753. 鳞茎早熟禾 lin jing zao shu he (Description from Flora of China) [Poa bulbosa Linnaeus, Sp. Pl. 1: 70. 1753. 鳞茎早熟禾 lin jing zao shu he (Опис від Флора Китаю)]Poa bulbosa L. – lipnice cibulkatá / lipnica cibulkatáPoa bulbosa в базі даних Poa bulbosa на сайті Poa bulbosa в базі даних «Global Biodiversity Information Facility» (GBIF)Poa bulbosa в базі даних «Euro + Med PlantBase» — інформаційному ресурсі для Євро-середземноморського розмаїття рослинPoa bulbosa L. на сайті «Плантариум»

            Вунгтау (аеропорт) Загальні відомості | Див. також | Посилання | Навігаційне меню10°22′00″ пн. ш. 107°05′00″ сх. д. / 10.36667° пн. ш. 107.08333° сх. д. / 10.36667; 107.0833310°22′00″ пн. ш. 107°05′00″ сх. д. / 10.36667° пн. ш. 107.08333° сх. д. / 10.36667; 107.083337731608Vinh AirportVinh airport facelift improves serviceвиправивши або дописавши їївиправивши або дописавши їїр