Is it possible to stack the damage done by the Absorb Elements spell?How do you determine the 'most potent effect' for overlapping spells?Does your spell modifier add to your spell damage?Does Absorb Elements give you resistance to damage from the triggering attack?Does a Lore Master's Spell Secrets ability change only a spell's damage output, or all references to a damage type?Does the extra damage from Booming Blade stack if the spell is cast twice on the same target?Is a melee spell attack also a melee attack?Do you still make saving throws for half when benefiting from Absorb Elements?Is Heart of the Storm triggered by spells that may or may not deal lightning or thunder damage?Is it possible to add more variety to the Create A Spell table without breaking game balance?Is there a reason this homebrew spell wouldn't work with the Attack action?Does the Absorb Elements spell combine with a sorcerer's Distant Spell metamagic option?
World War I as a war of liberals against authoritarians?
Existence of a celestial body big enough for early civilization to be thought of as a second moon
How to get the n-th line after a grepped one?
How does 取材で訪れた integrate into this sentence?
When to use snap-off blade knife and when to use trapezoid blade knife?
Comment Box for Substitution Method of Integrals
Is it true that good novels will automatically sell themselves on Amazon (and so on) and there is no need for one to waste time promoting?
HP P840 HDD RAID 5 many strange drive failures
Relation between independence and correlation of uniform random variables
Maths symbols and unicode-math input inside siunitx commands
Recruiter wants very extensive technical details about all of my previous work
Should I use acronyms in dialogues before telling the readers what it stands for in fiction?
What should I install to correct "ld: cannot find -lgbm and -linput" so that I can compile a Rust program?
gerund and noun applications
The average age of first marriage in Russia
Is there a hypothetical scenario that would make Earth uninhabitable for humans, but not for (the majority of) other animals?
Writing in a Christian voice
Does the attack bonus from a Masterwork weapon stack with the attack bonus from Masterwork ammunition?
Is it possible to stack the damage done by the Absorb Elements spell?
Worshiping one God at a time?
Are dual Irish/British citizens bound by the 90/180 day rule when travelling in the EU after Brexit?
Do I need to consider instance restrictions when showing a language is in P?
What (if any) is the reason to buy in small local stores?
How do hiring committees for research positions view getting "scooped"?
Is it possible to stack the damage done by the Absorb Elements spell?
How do you determine the 'most potent effect' for overlapping spells?Does your spell modifier add to your spell damage?Does Absorb Elements give you resistance to damage from the triggering attack?Does a Lore Master's Spell Secrets ability change only a spell's damage output, or all references to a damage type?Does the extra damage from Booming Blade stack if the spell is cast twice on the same target?Is a melee spell attack also a melee attack?Do you still make saving throws for half when benefiting from Absorb Elements?Is Heart of the Storm triggered by spells that may or may not deal lightning or thunder damage?Is it possible to add more variety to the Create A Spell table without breaking game balance?Is there a reason this homebrew spell wouldn't work with the Attack action?Does the Absorb Elements spell combine with a sorcerer's Distant Spell metamagic option?
$begingroup$
The absorb elements spell says
The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.
So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.
Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?
dnd-5e spells damage stacking
New contributor
$endgroup$
add a comment |
$begingroup$
The absorb elements spell says
The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.
So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.
Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?
dnd-5e spells damage stacking
New contributor
$endgroup$
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago
add a comment |
$begingroup$
The absorb elements spell says
The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.
So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.
Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?
dnd-5e spells damage stacking
New contributor
$endgroup$
The absorb elements spell says
The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.
So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.
Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?
dnd-5e spells damage stacking
dnd-5e spells damage stacking
New contributor
New contributor
edited 1 hour ago
V2Blast
25k383155
25k383155
New contributor
asked 1 hour ago
BrendanBrendan
212
212
New contributor
New contributor
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago
add a comment |
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
No, the extra damage is only added to one attack on your next turn.
Read the Absorb Elements text carefully:
Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
(emphasis added by me)
The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.
If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.
Note: It is possible to cast Absorb Elements twice such that the durations overlap, but the damage won't stack. This is because a character's Reaction resets at the start of their turn, not at the end:
When you take a Reaction, you can’t take another one until the start of your next turn.
For example, suppose the Sorcerer takes fire damage before their turn, using their reaction to cast Absorb Elements. Then on the Sorcerer's turn, once their reaction resets, they somehow take fire damage again, and spend their reaction (again) to cast Absorb Elements (again). This would mean having multiple castings of the same spell, but their benefits do not stack:
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect--such as the highest bonus--from those castings applies while their durations overlap, or the most recent effect applies if the castings are equally potent and their durations overlap.
If the Sorcerer proceeds to make an attack on this same turn, then only the "most recent" or "most potent" casting of Absorb Elements would apply to that attack.
$endgroup$
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
|
show 2 more comments
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Brendan is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143360%2fis-it-possible-to-stack-the-damage-done-by-the-absorb-elements-spell%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
No, the extra damage is only added to one attack on your next turn.
Read the Absorb Elements text carefully:
Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
(emphasis added by me)
The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.
If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.
Note: It is possible to cast Absorb Elements twice such that the durations overlap, but the damage won't stack. This is because a character's Reaction resets at the start of their turn, not at the end:
When you take a Reaction, you can’t take another one until the start of your next turn.
For example, suppose the Sorcerer takes fire damage before their turn, using their reaction to cast Absorb Elements. Then on the Sorcerer's turn, once their reaction resets, they somehow take fire damage again, and spend their reaction (again) to cast Absorb Elements (again). This would mean having multiple castings of the same spell, but their benefits do not stack:
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect--such as the highest bonus--from those castings applies while their durations overlap, or the most recent effect applies if the castings are equally potent and their durations overlap.
If the Sorcerer proceeds to make an attack on this same turn, then only the "most recent" or "most potent" casting of Absorb Elements would apply to that attack.
$endgroup$
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
|
show 2 more comments
$begingroup$
No, the extra damage is only added to one attack on your next turn.
Read the Absorb Elements text carefully:
Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
(emphasis added by me)
The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.
If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.
Note: It is possible to cast Absorb Elements twice such that the durations overlap, but the damage won't stack. This is because a character's Reaction resets at the start of their turn, not at the end:
When you take a Reaction, you can’t take another one until the start of your next turn.
For example, suppose the Sorcerer takes fire damage before their turn, using their reaction to cast Absorb Elements. Then on the Sorcerer's turn, once their reaction resets, they somehow take fire damage again, and spend their reaction (again) to cast Absorb Elements (again). This would mean having multiple castings of the same spell, but their benefits do not stack:
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect--such as the highest bonus--from those castings applies while their durations overlap, or the most recent effect applies if the castings are equally potent and their durations overlap.
If the Sorcerer proceeds to make an attack on this same turn, then only the "most recent" or "most potent" casting of Absorb Elements would apply to that attack.
$endgroup$
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
|
show 2 more comments
$begingroup$
No, the extra damage is only added to one attack on your next turn.
Read the Absorb Elements text carefully:
Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
(emphasis added by me)
The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.
If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.
Note: It is possible to cast Absorb Elements twice such that the durations overlap, but the damage won't stack. This is because a character's Reaction resets at the start of their turn, not at the end:
When you take a Reaction, you can’t take another one until the start of your next turn.
For example, suppose the Sorcerer takes fire damage before their turn, using their reaction to cast Absorb Elements. Then on the Sorcerer's turn, once their reaction resets, they somehow take fire damage again, and spend their reaction (again) to cast Absorb Elements (again). This would mean having multiple castings of the same spell, but their benefits do not stack:
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect--such as the highest bonus--from those castings applies while their durations overlap, or the most recent effect applies if the castings are equally potent and their durations overlap.
If the Sorcerer proceeds to make an attack on this same turn, then only the "most recent" or "most potent" casting of Absorb Elements would apply to that attack.
$endgroup$
No, the extra damage is only added to one attack on your next turn.
Read the Absorb Elements text carefully:
Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.
(emphasis added by me)
The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.
If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.
Note: It is possible to cast Absorb Elements twice such that the durations overlap, but the damage won't stack. This is because a character's Reaction resets at the start of their turn, not at the end:
When you take a Reaction, you can’t take another one until the start of your next turn.
For example, suppose the Sorcerer takes fire damage before their turn, using their reaction to cast Absorb Elements. Then on the Sorcerer's turn, once their reaction resets, they somehow take fire damage again, and spend their reaction (again) to cast Absorb Elements (again). This would mean having multiple castings of the same spell, but their benefits do not stack:
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect--such as the highest bonus--from those castings applies while their durations overlap, or the most recent effect applies if the castings are equally potent and their durations overlap.
If the Sorcerer proceeds to make an attack on this same turn, then only the "most recent" or "most potent" casting of Absorb Elements would apply to that attack.
edited 8 mins ago
answered 1 hour ago
MikeQMikeQ
14.7k63286
14.7k63286
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
|
show 2 more comments
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
1
1
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
1 hour ago
1
1
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
1 hour ago
2
2
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
1 hour ago
2
2
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
42 mins ago
1
1
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
$begingroup$
@RyanThompson that's an interesting question, I think it merits its own Q&A.
$endgroup$
– Ruse
36 mins ago
|
show 2 more comments
Brendan is a new contributor. Be nice, and check out our Code of Conduct.
Brendan is a new contributor. Be nice, and check out our Code of Conduct.
Brendan is a new contributor. Be nice, and check out our Code of Conduct.
Brendan is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143360%2fis-it-possible-to-stack-the-damage-done-by-the-absorb-elements-spell%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
1 hour ago